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Happiness BonusHappiness Cap If Not FulfilledOxhorn's FREE Settler Happiness Calculator
Because I luvs ya.

How to Use This Calculator

Make a copy of this sheet for your own use. Select "file" and choose "make a copy". You can then edit your own copy.

Fill out the green cells ONLY, in columb B, according to your settlement statistics. If you overwrite the gray (and especially the red) cells, you break the calculator. The resulting calculation will appear in the black box at the bottom labeled "Target Happiniess". This is the happiness number your settlement will achieve if you craft it according to this sheet.

"Sheltered beds" refers to beds that have a roof over them. These beds get a bonus to happiness. You can use a mod like the Settlement Management Software to find out exactly how many of your beds are unsheltered, or you can simply make sure they are all under a roof.

Use this sheet to understand exactly what you need to build to get your desired happiness.

Warning: This calculator does not take into consideration external modifiers to settlement happiness, such as when a settler dies, or when a settlement fails at defending itself. Events like this can make settlements unhappy.
Useful Links
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Settlers24Subscribe to my YouTube channel for more.
https://www.youtube.com/user/ClassyManIAm
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Food242030Video: My first happiness experiment.
https://www.youtube.com/watch?v=f1dLyMqLydA
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Beds2410Video: My second happiness experiment.
https://www.youtube.com/watch?v=AUvuQgmBpM0
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# of Sheltered Beds2410Video: How to attract lots of settlers to your settlements.
https://www.youtube.com/watch?v=tsjDbBqvUUU
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Water242030Videos: All of my settlement builds.
https://www.youtube.com/playlist?list=PLX3Sax_xs4WTc3b4ZZJRUC3lKAX5P6ngC
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Defense242060Videos: Fallout 4 settlement mods.
https://www.youtube.com/playlist?list=PLX3Sax_xs4WRhIVglPoRU-0gOGIc3XZhB
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Large Bar1118Article: My mods used
http://oxhorn.it/mods-used
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Medium Bar00My Fantasy Novel
http://www.cloranhastings.com/
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Small Bar00Article: Happiness & resource alculations explained.
https://www.reddit.com/r/fo4/comments/43rcts/the_math_behind_your_settlers_happiness/
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Large Clinic00Article: Settler recruitment and raid chances explained.
https://www.reddit.com/r/falloutsettlements/comments/405lk9/psa_settler_recruitment_and_raid_chances/
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Medium Clinic00Other Stats Based on Your Data
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Small Clinic00Your settlement's chance of being attacked, in percentages:2Note
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Large General Shop00Quests and scripted events ignore this chance. So, Minuteman quests will give your settlement attacks in addition to these random ones.
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Medium General Shop00Your chance in percentages to recruit a new settler, synth settler, brahmin, or guard each day, if all qualifications are met:60Qualifications
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Small General Shop00Your settlement population must be under the population cap. (The cap is equal to your charisma + charisma boosts from armor & aid + 10).
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Large Clothing Shop00Change Log

• May 25 - Release
• May 27 - Added "Other Stats Based on Your Data" section.
• May 30 - Fixed calculation error with food and water. Previous versions gave you a happiness bonus for extra food and water above your population count. The game does not work that way. This error is now fixed. Also fixed a small calculation error with defense. It now correctly calculates defense happiness bonus for each settler, even if you do not have 1 defense for each settler.
• June 15 - Fixed calculation error where if you had more beds than settlers, you got an extra happiness bonus. Added calculations for robots, which decrease happiness, but never below 50. Added more settlement calculations, including daily caps, fertilizer, extra food, and scrap generated.
• June 15 - Corrected calculation error on vendor caps production.
• July 29 - Added new happiness bonus objects from the Vault-Tec Workshop DLC
Your settlement must have fewer than 5 unassigned settlers.
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Medium Clothing Shop00You must have a recruitment beacon installed at your settlement.
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Small Clothing Shop00Food Storage Cap34Food, water, scrap, and fertilizer production will halt if items in the workshop are greater than the amounts listed here.
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Large Armor Shop00Water Storage Cap11
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Medium Armor Shop00Scrap Storage Cap220
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Small Armor Shop00Fertilizer Storage Cap10
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Large Weapon Shop00Potential Fertilizer Production3This is the potential settlement resource production you have, before production caps are counted.
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Medium Weapon Shop00Potential Extra Food Production73.5
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Small Weapon Shop00Potential Caps Produced Each Day50
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Dogs00Fertilizer Production Cap3The game caps your daily production of these resources.
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Cats00Caps Production Cap50
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Gorillas22Caps Production: S. Bar
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Brahmin30Caps Production: M. Bar
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How many settlers in cell B2 are robots?00Caps Production: L. Bar50
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How many settlers in cell B2 are unassigned?00Caps Production: S Clinic
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How many settlers in cell B2 are assigned to scavenging stations?90Caps Production: M Clinic
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How many Barber stations do you have?00Caps Production: L Clinic
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How many weight benches do you have?00Caps Production: S General
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How many pommel horses do you have?00Caps Production: M General
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How many MOOD ENHANCEMENT soda fountains do you have?00Caps Production: L General
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How many CAFFEINATED soda fountains do you have?00Caps Production: S Clothing
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How many SUBLIMINAL MESSAGING phoropters do you have?00Caps Production: M Clothing
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How many VAULT MONITORING phoropters do you have?00Caps Production: L Clothing
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How many EYE CARE phoropters do you have?00Caps Production: S Armor
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How many PROFILING slot machines do you have?00Caps Production: M Armor
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How many LOST REVENUE slot machines do you have?00Caps Production: L Armor
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Target Happiness100.0Caps Production: S Weapon
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Caps Production: M Weapon
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Caps Production: L Weapon
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100.0Total Scrap Produced Each Day18
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100.0Total Caps Produced Each Day50Shops only produce caps if the settlement has 5 or more settlers.
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Total Fertilizer Produced Each Day3
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Total Bonus Food Produced Each Day10
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